Technology First Solutions to Help Mitigate Gambling Harms

This presentation will review emerging technologies aimed at reducing gambling harm, highlighting their promises and limitations. It will introduce Evive, a comprehensive digital health platform designed to empower users to create and maintain a healthy relationship with gambling—whether their goal is to quit, control spending and time, or maintain positive play. This technology is tailored to mobile and online gamblers, incorporating gamification, conversational language, community engagement, and diverse teaching techniques. Development approaches and preliminary evaluation data will also be discussed.

Price: Free

Credit

1.25 CE

Prerequisite

None

Classification

None

Recommended for

Mental Health Professionals

Class Description

This presentation will review emerging technologies aimed at reducing gambling harm, highlighting their promises and limitations. It will introduce Evive, a comprehensive digital health platform designed to empower users to create and maintain a healthy relationship with gambling—whether their goal is to quit, control spending and time, or maintain positive play. This technology is tailored to mobile and online gamblers, incorporating gamification, conversational language, community engagement, and diverse teaching techniques. Development approaches and preliminary evaluation data will also be discussed.

Learning Objectives

At the end of this class, you will be able to:

  • Identify and list at least three technology-based solutions within health apps that promote healthier relationships with gambling, and describe how each solution addresses gambling harm.
  • Analyze and explain at least two limitations of current tools and systems of care in addressing gambling harm.
  • Evaluate and describe three key challenges individuals face when seeking help in the context of expanded gambling opportunities.

Educational Goals

  • Provide a comprehensive review of current technological solutions developed to address gambling harm.
  • Share a personal narrative highlighting the challenges of harm and help-seeking in an era of expanded gambling access.
  • Encourage reflection on how technology can be leveraged to deliver effective support to those affected by gambling.
  • Inspire participants to consider innovative digital solutions in their efforts to mitigate gambling-related harm.

Outline

  • Introduction to Technology Solutions to Combat Gambling Harm (20 mins)
  • A Personal Narrative on Gambling Harm and Help-Seeking (30 mins)
  • Introduction to Evive – A Digital Solution for Gambling Harm (25 mins)

Class Content